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Старый 16.03.2016, 19:53 По умолчанию
  #24
m0bscene
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Регистрация: 09.04.2015
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Любой ЛС может изменить статы вышего оружия с следующих пределах:
Accuracy +X X между +0.4 и +3.0
CP Recovery +X X between +0.1 and +0.8
Critical +X X between +4.9 and +32.7
Dodge +X X between +0.4 and +3.0
HP Recover +X X between +0.1 and +0.8
M. Atk. +S X between +2.5 +28.2
Maximum CP +X X between +19.2 and +214.9
Maximum HP +X X between +12.7 and +155.9
Maximum MP +X X between +6.1 and +115.1
M. Def. +X X between +4 and +30.8
MP Recovery +X X between +0.1 and +0.4
P. Atk. +X X between +2.2 and +24.2
P. Def. +X X between +5.1 and +38.2
CON +1
INT +1
MEN +1
STR +1
Топ ЛСы - дают свечение оружия. Дают аугументацию красного цвета.
Выпадает следующее с топ ЛСов:
Активные
Active: Absorbs HP.
Active: Allows you to reflect some of the damage you incurred back to the ***** for a certain amount of time. Excludes damage from skill or remote attacks. (12,5% дамага отражает )
Active: Burns up the *****'s MP.
Active: Decreases all skill MP consumption rates temporarily. (16-17% экономии МП для всех скилов)
Active: Decreases all skill re-use times temporarily. (33% ускорение отката для скилов)
Active: Decreases a target's urge to attack.
Active: Decreases the magic MP consumption rate temporarily. (16-17% экономии МП на маг скилы)
Active: Decreases the magic re-use time temporarily. (33% ускорение отката маг скилов)
Active: Decreases the skill MP consumption rate temporarily. (16-17% экономии МП на физ скилы)
Active: Decreases the skill re-use time temporarily. (33% ускорение отката физ скилов)
Active: Decreases the song/dance skill MP consumption rate temporarily. (16-17% экономии МП при танца/пении для СВС и БД)
Active: Decreases the song/dance skill re-use time temporarily. (33% ускорение отката танцев и песен)
Active: Increases Accuracy temporarily. (+3-4 точности)
Active: Increases Dodge temporarily. (+3-4 уворота)
Active: Increases the ability to restore some HP from the damage inflicted on an ***** temporarily. Excludes damage by skill or long-range attacks. (Вампирик 10%)
Active: Increases the chance of a critical attack temporarily. (увеличивает критикал рейт на 28 для лучников и дагеров)
Active: Increases the critical attack rate of magic attacks temporarily. (увеличивает маг критикал рейт на 200%, у ММа на фуле 75% критов)
Active: Increases the effectiveness of HP recovery magic temporarily.
Active: Increases the power of HP recovery magic temporarily.
Active: Increases the recharge recover rate of MP.
Active: Momentarily becomes invincible. (аналог целестиала, откат около 30 минут)
Active: Momentarily frightens the target, causing him to flee.
Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Teleports the caster to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Teleports to a village regardless of time. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Temporarily blocks all of the target's physical/magic skills.
Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.
Active: Temporarily blocks the target's magic skills.
Active: Temporarily causes a target to bleed heavily.
Active: Temporarily paralyzes a target.
Active: Temporarily petrifies the target.
Active: Temporarily poisons the target.
Active: Temporarily puts the target to sleep. The target cannot be affected by any additional sleep attacks while the effect lasts.
Active: Temporarily stuns the target.
Шансовые:
Chance: Blocks all of the physical/magic skills of the target that inflicts damage on you with a certain probability.
Chance: Blocks the magic skills of the target that inflicts damage on you with a certain probability.
hance: Has a chance to hold a target that damages you. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Has a chance to paralyze a target that damages you.
Chance: Has a chance to petrify a target that damages you.
Chance: Has a chance to poison a target that damages you.
Chance: Has a chance to sleep a target that damages you.
Chance: Has a chance to sleep a target that damages you. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Has a chance to stun a target that damages you.
Chance: Increases recovery rate when receiving HP recovery magic with a certain probability after damage is incurred.
Chance: Increases recovery rate when receiving MP recovery magic with a certain probability after damage is incurred.
Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.
Chance: Momentarily blocks all of the target's physical and magic skills during a magic attack.
Chance: Momentarily blocks all of the target's physical and magic skills during a physical attack.
Chance: Momentarily blocks the target's magic skill during a critical attack.
Chance: Momentarily blocks the target's magic skill during a magic attack.
Chance: Momentarily blocks the target's magic skill during a physical attack.
Chance: Momentarily burns up the target's MP during a critical attack.
Chance: Momentarily burns up the target's MP during a magic attack.
Chance: Momentarily burns up the target's MP during a physical attack. (сжигает 70 МП каждый пятый удар)
Chance: Momentarily causes the target to bleed during a critical attack.
Chance: Momentarily causes the target to bleed during a magic attack.
Chance: Momentarily causes the target to bleed during a physical attack.
Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.
Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.
Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.
Chance: Momentarily decreases a target's speed during a critical attack.
Chance: Momentarily decreases a target's speed during a physical attack.
Chance: Momentarily decreases the target's speed during a magic attack. Intensity 3.
Chance: Momentarily frightens the target, causing him to flee during a magic attack.
Chance: Momentarily frightens the target, causing him to flee during a physical attack.
Chance: Momentarily frightens the target during a critical attack.
Chance: Momentarily holds the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily holds the target during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily holds the target during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily paralyzes the target during a critical attack. (на 30 сек парализует)
Chance: Momentarily paralyzes the target during a magic attack.
Chance: Momentarily paralyzes the target during a physical attack.
Chance: Momentarily petrifies the target during a critical attack. (на 30 секунд делает статую из соперника)
Chance: Momentarily petrifies the target during a magic attack.
Chance: Momentarily petrifies the target during a physical attack.
Chance: Momentarily poisons the target during a critical attack.
Chance: Momentarily poisons the target during a magic attack.
Chance: Momentarily poisons the target during a physical attack.
Chance: Momentarily puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily puts the target to sleep during a magic attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily puts the target to sleep during a physical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily stuns the target during a critical attack.
Chance: Momentarily stuns the target during a magic attack.
Chance: Momentarily stuns the target during a physical attack.
Chance: Regenerates CP with a certain probability when damage is incurred.
Chance: Regenerates MP with a certain probability when damage is incurred.
Chance: Temporarily decreases a target's speed during a critical attack.
Chance: Temporarily decreases a target's speed during a physical attack.
Chance: Temporarily decreases the target's speed during a magic attack. Intensity 3.
Пассивные.
Passive: Decreases the magic MP consumption rate. (33% экономии МП для маг скилов)
Passive: Decreases the MP consumption rate for all skills. (33% экономии МП для всех скилов)
Passive: Decreases the skill MP consumption rate. (33% экономии для физ скилов )
Passive: Decreases the song/dance skill MP consumption rate. (33% экономии МП для песен и танцев)
Passive: Increases accuracy. (3-4 точности)
Passive: Increases critical attack rate. (67 критикал дает в дагер и в лук, 43 критикал дает в мечи/дуалы)
Passive: Increases evasion. (+3-4 уворота)
Passive: Increases the ability to reflect some of the damage you incurred back to the *****. Excludes damage by skill or long-range attacks. (15% отражение урона)
Passive: Increases the critical attack rate of magic attacks. (+ 150% увеливает маг крит рейт)
Passive: Increases the power of HP recovery magic.
Passive: Increases the recharge recovery rate of MP.

С Хай ЛСов попадает следующее (цвет аугументации фиолетовый, пушка в 90% начинает светится):
Активные скилы
Active: Decreases the opponent's PVP P. Atk. temporarily.
Active: Detonates a fireball by compressing the air around the caster.
Active: Increases M. Atk. temporarily. (+7 % м атак)
Active: Increases M. Def. temporarily. (+7 % м деф)
Active: Increases P. Atk. temporarily. (+7 % п атак)
Active: Increases P. Def. temporarily. (+7% п дефа)
Active: Increases PVP P. Atk. temporarily. (+10 % к дамагу обычной атакой в ПвП, на скилы не распространяется)
Active: Increases the maximum CP temporarily. (+25% СП)
Active: Increases the maximum HP temporarily.
Active: Increases the maximum HP temporarily and restores HP by the increased amount.
Active: Increases the maximum MP temporarily.
Active: Increases the power of HP recovery magic temporarily.
Active: Inflicts a dark attack.
Active: Inflicts a dark attack in the shape of a parabola.
Active: Inflicts a elementally challenged attack.
Active: Inflicts a elementally challenged attack in the shape of a parabola.
Active: Inflicts a flaming attack.
Active: Inflicts a flaming attack in the shape of a parabola.
Active: Inflicts a gusting attack.
Active: Inflicts a gusting attack in the shape of a parabola.
Active: Inflicts an earthen attack attack.
Active: Inflicts an earthen attack attack in the shape of a parabola.
Active: Inflicts a sacred attack.
Active: Inflicts a sacred attack in the shape of a parabola.
Active: Inflicts a water-type attack.
Active: Inflicts a water-type attack in the shape of a parabola.
Active: Inflicts damage by throwing a boulder.
Active: Instantly restores your HP.
Active: Launches a dark attack.
Active: Launches a sacred attack.
Active: Regenerates MP.
Active: Removes the target.
Active: Restores CP. (восстанавливает 400 СП)
Active: Restores your own CP. (восстанавливает 400СП)
Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP.
Шансовые:
Chance: Decreases the PVP P. Atk. of the target that inflicts damage on you with a certain probability. (10% снижает дамаг соперника обычной атакой)
Chance: Increases accuracy with a certain probability when damage is incurred. (аналог актив Accuracy, заменяет его)
Chance: Increases critical attack rate of magic attacks with a certain probability when damage is incurred. (аналог ВМ актив, заменяет его)
Chance: Increases critical attack rate with a certain probability when damage is incurred. (аналог актив фокус, заменяет его)
Chance: Increases evasion with a certain probability when damage is incurred.
Chance: Increases M. Atk. with a certain probability when damage is incurred.
Chance: Increases maximum CP with a certain probability when damage is incurred. (+25% СП)
Chance: Increases maximum HP with a certain probability when damage is incurred.
Chance: Increases maximum MP with a certain probability when damage is incurred.
Chance: Increases M. Def. with a certain probability when damage is incurred. (+7% м деф)
Chance: Increases P. Atk. with a certain probability when damage is incurred. (+7% п атак)
Chance: Increases P. Def. with a certain probability when damage is incurred. (+7% п деф)
Chance: Increases PVP P. Atk. with a certain probability when damage is incurred. (+10 % дамага обыной атакой)
Chance: Regenerates CP with a certain probability when damage is incurred. (Очень классный ЛС, восстанавливает по 400 СП рандомно)
Chance: Regenerates MP with a certain probability when damage is incurred.
Пассивные скилы:
Passive: Increases M. Atk. (8 % м атаки)
Passive: Increases M. Def. (+10,2% м дефа)
Passive: Increases P. Atk. (+8% п атаки)
Passive: Increases P. Def. (+8% п дефа)
Passive: Increases PVP P. Atk. (+15% к дамагу обычной атакой, к скилам не добавляет )
Мидл Лсы (при вставке в оружие очень маленький шанс получить свечение, аугументация голубого/синего цвета)

Активные
Active: Ignites a firecracker.
Active: Ignites a large firecracker.
Active: Increases resistance to damage from falling temporarily.
Active: Increases the target's urge to attack.
Active: Play music for a short duration.
Active: Temporarily decreases a target's Atk. Spd.
Active: Temporarily Increases the distance you can jump without sustaining damage.
Active: Temporarily Increases your head size.
Active: Temporarily Increases your lung capacity.
Active: Temporarily resist damage from falls.

Шансовые
Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.
Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.
Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.

Пассивные
Passive: Increases lung capacity.
Passive: Increases Lung Capacity.
Passive: Increases the height from which you can jump without sustaining damage.
Passive: Raises resistance to damage from falling.
Chance: Decreases the urge to fight of the target that inflicts damage on you with a certain probability.

Обычные ЛС дают только прибавку к статам, свечение оружия не изменяют никогда, цвет аугументации желтый.

вот правильная работа лсов на интерлюде
собственно ета инфа соответствует етому серверу!

--- Добавлено в 18:53 --- Предыдущее сообщение было написано в 18:48 ---

Цитата:
Сообщение от tofu Посмотреть сообщение
Иисус, представляю, топ и хаи будут столько же стоить, мид подорожает немного... до 2-3кк))
ну и ладно набил\насобирал ты себе 100-200 ЛСов, ни кто же не говорит что с каждого 2 скилл должен быть. у кого с нервами норм будет их тыкать у кого нет купит 10 топов и будет с них ловить...

зы. мы про х20 вообщето, при чем тут х10?
вот из-за етого лсы перестанут быть востребованы, ибо они дропаются уж очень хорошо (если знать где фармить, я о мидах), в итоге хай и топ будут стоить намного дешевле, а миды останутся 1-2кк
играл я на сервех с такой системой, фармишь за час 10-20 мидов, за сутки нафармливаешь столько что поймаешь себе нужный лс и + еще останется
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